WoW Forever · Your build

Shaman talents

Elemental · Enhancement · Restoration

Shaman talents

Beta talents

Plan with the revised October 15 trees. The beta has closed, and this partial snapshot is not verified for launch. Some tooltip values still lack verified level and scaling context, including talents without a warning. Recheck those values in game when it opens. Saved links preserve their original talents and points.

Enable JavaScript to spend points. You can still read the talent reference below.

Data, sources & what is still uncertain

Community beta data · 2026-10-25. October 15 trees and final official corrections are included, plus three reported 70450 changes: Champion of the Light, Missile Barrage and Amplify Curse. Base values still come from 70425; unresolved scaling and tooltip conflicts remain. Original client-build reporting is not an independent in-game test. October 21 adds Counterattack’s flat damage and Wild Growth’s party radius; Wild Growth healing and other numerical conflicts remain unresolved. The October 20 Mage hotfix positions, Elemental Precision ranks and Piercing Ice removal are included from the admitted community lineage. Frost Warding and Missile Barrage hotfix effects are also included. Ice Barrier now includes the October 20 Frost-damage bonuses and explicitly identifies its rank-1 base before scaling. Champion of the Light’s 20/40/60% ranks are now traced to the exact October 20 client hotfix; the earlier 10/20/30% values describe the unhotfixed curve. Vindication’s AP reduction scales with level; the exact level and rounding behind its displayed community values remain unresolved. Other numerical differences remain unresolved; this is still partial reconciliation. Mutilate’s rank-1 flat bonus is corrected to 17.25 from the exact client tooltip formula. Remaining unresolved values include talents without an individual warning; no full beta parity or independent combat test is claimed. Seven cast-time protection tooltips now use the October 23 community export; this limited text reconciliation does not establish current-game or launch parity.

Blizzard’s October 15 notes establish the announced changes. Later server-hotfix reporting is kept separately dated. The 70450 comparison also used WoW Forever data (CC BY 4.0) and the author’s Forever Guides talent table. Their incomplete or conflicting records were not substituted for verified talents.

October 20 Mage effect hotfixes: exact ranks for Frost Warding and Missile Barrage from The Forever Era’s client reconstruction, with the WoW Classic Forever changelog for context. These are reported client data, not an independent ForeverAtlas in-game test.

Data: Talents Forever · CC BY 4.0 · adapted by ForeverAtlas. Icons © Blizzard.

Before you commit the points

Lava Burst now sits in row 5 of Elemental, within the ordinary level-30 budget. Check the revised prerequisite chain before spending points in Lightning Overload or Elemental Fury. The earlier Enhancement and Restoration examples keep their original trees.

What changed since the 2026-10-08 snapshot?

Added: Elemental Mastery.

Removed: Call of Thunder.

17 returning talents have changes to their text, ranks or place in the tree.

FROM THE GUIDES

A starting point, with context

See why the creators chose these talents before deciding what you would change.

Enhancement · Level 20

Enhancement with Shamanistic Focus

WoWForeverBuilds

Historical theorycraft

Talent data: 2026-09-17

Source & details

Guide updated 2026-09-21. Talent data: 2026-09-17 · 1.60.1.69876.

Historical theorycraft · beta 69876

For questing in melee with spells still in the mix. Shamanistic Focus makes Shocks and Lightning Shield cheaper, while Mental Dexterity turns Intellect into attack power. Improved Ghost Wolf lets you shift into travel form faster between fights.

Restoration · Level 60

Restoration with Riptide & Mana Tide

WoWForeverBuilds

Historical theorycraft

Talent data: 2026-09-17

Source & details

Guide updated 2026-09-17. Talent data: 2026-09-17 · 1.60.1.69876.

Historical theorycraft · beta 69876

A healing plan with Riptide, Mana Tide Totem and Nature’s Swiftness, plus an Enhancement dip.

Compare Shaman builds →

Shaman talent reference

Open a talent to read its ranks without changing your build.

Elemental

Convection5 ranks

Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.

Final rank

Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.

Concussion5 ranks

Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.

Final rank

Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.

Elemental Devastation3 ranks

Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3% for 10 sec.

Final rank

Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.

Reverberation5 ranks

Reduces the cooldown of your Shock spells by 0.2 sec.

Final rank

Reduces the cooldown of your Shock spells by 1.0 sec.

Elemental Alacrity3 ranks

Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.

Final rank

Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.

Call of Flame3 ranks

Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.

Final rank

Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.

Elemental Focus1 rank

Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Elemental Warding3 ranks

Reduces damage taken from Fire, Frost, and Nature effects by 3%.

Final rank

Reduces damage taken from Fire, Frost, and Nature effects by 10%.

Trial by Fire2 ranks

Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 10 sec.

Final rank

Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.

Eye of the Storm3 ranks

Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage.

Final rank

Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.

Earthbound1 rank

Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

Elemental Reach2 ranks

Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec.

Final rank

Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.

Lava Burst1 rank

You hurl molten lava at the target, dealing 113 to 145 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

Lightning Overload3 ranks

Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

Final rank

Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

Requires 3/3 Elemental Alacrity.

Elemental Fury5 ranks

Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.

Final rank

Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.

Requires 3/3 Lightning Overload.

Elemental Mastery1 rank

Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.

Requires 1/1 Lava Burst.

Enhancement

Earth's Grasp2 ranks

Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.

Final rank

Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.

Thundering Strikes5 ranks

Improves your chance to get a critical strike with all spells and attacks by 1%.

Final rank

Improves your chance to get a critical strike with all spells and attacks by 5%.

Ancestral Knowledge5 ranks

Increases your Intellect by 2%.

Final rank

Increases your Intellect by 10%.

Guardian Totems2 ranks

Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.

Final rank

Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.

Mental Dexterity3 ranks

Increases your Attack Power by an amount equal to 33% of your Intellect.

Final rank

Increases your Attack Power by an amount equal to 100% of your Intellect.

Improved Ghost Wolf2 ranks

Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors.

Final rank

Reduces the cast time of your Ghost Wolf spell by 3.0 sec, and Ghost Wolf may be used indoors.

Improved Lightning Shield3 ranks

Increases the damage done by your Lightning Shield orbs by 5%.

Final rank

Increases the damage done by your Lightning Shield orbs by 15%.

Elemental Weapons3 ranks

Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.

Final rank

Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.

Shamanistic Focus1 rank

Reduces the mana cost of your Shock and Lightning Shield spells by 45%.

Anticipation3 ranks

Increases your chance to dodge by an additional 2%.

Final rank

Increases your chance to dodge by an additional 6%.

Toughness5 ranks

Increases your Stamina by 2%.

Final rank

Increases your Stamina by 10%.

Flurry5 ranks

Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.

Final rank

Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.

Requires 3/3 Mental Dexterity.

Stormstrike1 rank

Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.

Spirit Weapons1 rank

Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.

Mental Quickness2 ranks

Increases your spell damage and healing by up to 15% of your Intellect.

Final rank

Increases your spell damage and healing by up to 30% of your Intellect.

Improved Stormstrike2 ranks

When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.

Final rank

When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.

Requires 1/1 Stormstrike.

Maelstrom Weapon5 ranks

When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.

Final rank

When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.

Rage of the Farseer1 rank

Increases your attack speed by 30% for 25 sec.

Requires 2/2 Mental Quickness.

Restoration

Improved Healing Wave5 ranks

Reduces the casting time of your Healing Wave spell by 0.1 sec.

Final rank

Reduces the casting time of your Healing Wave spell by 0.5 sec.

Tidal Focus5 ranks

Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.

Final rank

Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.

Mindfulness3 ranks

Allows 17% of your Mana regeneration to continue while casting.

Final rank

Allows 50% of your Mana regeneration to continue while casting.

Natural Grace3 ranks

Reduces the threat generated by your spells by 5%.

Final rank

Reduces the threat generated by your spells by 15%.

Totemic Focus5 ranks

Reduces the Mana cost of your totems and any spells that summon or move them by 5%.

Final rank

Reduces the Mana cost of your totems and any spells that summon or move them by 25%.

Improved Reincarnation2 ranks

Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.

Final rank

Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.

Ancestral Healing3 ranks

Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.

Final rank

Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.

Healing Focus3 ranks

Gives your healing spells a 23% chance to not lose casting time when you take damage.

Final rank

Gives your healing spells a 70% chance to not lose casting time when you take damage.

Water Shield1 rank

The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

Tidal Mastery5 ranks

Increases the critical effect chance of your healing spells by 1%.

Final rank

Increases the critical effect chance of your healing spells by 5%.

Restorative Totems5 ranks

Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.

Final rank

Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.

Mana Tide Totem1 rank

Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.

Healing Way3 ranks

Increases the amount healed by your Healing Wave spell by 8%.

Final rank

Increases the amount healed by your Healing Wave spell by 25%.

Nature's Swiftness1 rank

When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.

Purification5 ranks

Increases the effectiveness of your healing spells by 2%.

Final rank

Increases the effectiveness of your healing spells by 10%.

Riptide1 rank

Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Requires 3/3 Healing Way.

A few useful details

How do points and prerequisites work?

Choose a level from 10 to 60. You get 11 points at level 20 and 51 at level 60. Each row needs five more points in earlier rows. Arrows show which talents you must complete first.

Can I save and share builds?

Save build keeps a named setup in this browser. Share build sends the same talents, level and points; Copy build is also available under Share options. Copies on another device do not sync.

What happens to my older builds?

Older links and saved builds keep their original talents. Choose Use latest site snapshot to start a blank plan with the site’s latest partial beta data. Your saved build stays unchanged.