Discipline
Power in Light5 ranks
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Final rank
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Wand Specialization2 ranks
Increases your damage with Wands by 13%.
Final rank
Increases your damage with Wands by 25%.
Twin Disciplines5 ranks
Increases the damage and healing of your instant cast spells by 1%.
Final rank
Increases the damage and healing of your instant cast spells by 5%.
Silent Resolve3 ranks
Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Final rank
Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Holy Precision3 ranks
Improves your chance to hit with Holy spells by 6%.
Final rank
Improves your chance to hit with Holy spells by 18%.
Mental Strength5 ranks
Increases your total Intellect by 2%.
Final rank
Increases your total Intellect by 10%.
Martyrdom2 ranks
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Final rank
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental Agility3 ranks
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Final rank
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Inner Focus1 rank
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Improved Power Word: Shield3 ranks
Increases the damage absorbed by your Power Word: Shield by 7%.
Final rank
Increases the damage absorbed by your Power Word: Shield by 20%.
Meditation3 ranks
Allows 17% of your Mana regeneration to continue while casting.
Final rank
Allows 50% of your Mana regeneration to continue while casting.
Improved Inner Fire3 ranks
Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
Final rank
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Improved Mana Burn2 ranks
Reduces the casting time of your Mana Burn spell by 0.5 sec.
Final rank
Reduces the casting time of your Mana Burn spell by 1.0 sec.
Soul Warding1 rank
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Requires 3/3 Improved Power Word: Shield.
Penance1 rank
Launches a volley of holy light at the target, causing 44 Holy damage to an enemy, or 133 healing to an ally, instantly and every 1 sec for 2 sec.
Renewed Hope5 ranks
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Final rank
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Requires 1/1 Soul Warding.
Divine Aegis3 ranks
Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1,200 damage and lasts 12 sec.
Final rank
Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1,200 damage and lasts 12 sec.
Power Infusion1 rank
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Requires 1/1 Penance.
Holy
Twilight Focus3 ranks
Gives your spells a 23% chance to not lose casting time when you take damage.
Final rank
Gives your spells a 70% chance to not lose casting time when you take damage.
Improved Renew3 ranks
Increases the amount healed by your Renew spell by 5%.
Final rank
Increases the amount healed by your Renew spell by 15%.
Holy Specialization5 ranks
Increases the critical effect chance of your Holy spells by 1%.
Final rank
Increases the critical effect chance of your Holy spells by 5%.
Spell Warding5 ranks
Reduces all spell damage taken by 2%.
Final rank
Reduces all spell damage taken by 10%.
Divine Fury5 ranks
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.
Final rank
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Holy Nova1 rank
Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 49 to 57. These effects cause no threat.
Blessed Recovery3 ranks
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Final rank
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Inspiration3 ranks
Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
Final rank
Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Holy Reach2 ranks
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
Final rank
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Improved Healing3 ranks
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
Final rank
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Searing Light2 ranks
Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Final rank
Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Requires 5/5 Divine Fury.
Binding Heal1 rank
Heals a friendly target and the caster for 236 to 284. Low threat.
Litany of Light2 ranks
When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
Final rank
When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption1 rank
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance5 ranks
Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
Final rank
Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Spiritual Healing3 ranks
Increases the amount healed by your spells by 3%.
Final rank
Increases the amount healed by your spells by 10%.
Prayer of Mending1 rank
Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Requires 1/1 Spirit of Redemption.
Shadow
Shadow Focus5 ranks
Improves your chance to hit with Shadow spells by 1%.
Final rank
Improves your chance to hit with Shadow spells by 5%.
Blackout5 ranks
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Final rank
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Spirit Tap5 ranks
Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Final rank
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Improved Mind Blast5 ranks
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Final rank
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Shadow Word: Pain2 ranks
Increases the duration of your Shadow Word: Pain spell by 3 sec.
Final rank
Increases the duration of your Shadow Word: Pain spell by 6 sec.
Shadow Reach2 ranks
Increases the range of your offensive Shadow spells by 10%.
Final rank
Increases the range of your offensive Shadow spells by 20%.
Improved Psychic Scream2 ranks
Reduces the cooldown of your Psychic Scream spell by 2 sec.
Final rank
Reduces the cooldown of your Psychic Scream spell by 4 sec.
Requires 5/5 Blackout.
Mind Flay1 rank
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay2 ranks
Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Final rank
Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
Requires 1/1 Mind Flay.
Dark Inspiration5 ranks
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.
Final rank
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
Vampiric Embrace1 rank
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Cannot be resisted.
Shadow Weaving3 ranks
Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Final rank
Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Silence1 rank
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion2 ranks
Reduces the mana cost of your Devouring Plague by 25%.
Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.
Final rank
Reduces the mana cost of your Devouring Plague by 50%.
Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
Early Demise2 ranks
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Final rank
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Darkness5 ranks
Increases your Shadow damage done by 2%.
Final rank
Increases your Shadow damage done by 10%.
Shadowform1 rank
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Requires 1/1 Vampiric Embrace.